From Digital Spy:
'Grand Theft Auto III' not about violence, says Dan Houser
Grand Theft Auto III was about freedom rather than violence, according to Rockstar Games co-founder Dan Houser.
The studio president told Gamespot that he prefers the term 'open-world' instead of 'sandbox' to describe the game, which celebrates its tenth anniversary this month.
"To us, sandbox has this idea of throwing things in without any sense of choice over what's going in there, while we were carefully picking features and controlling the experience in a particular way," he said.
"It wasn't this total freeform experience. We gave the player more freedom, but it was just controlled in another way. That's why we prefer 'open-world'. It's just more descriptive of what we felt we were doing."
Rockstar is re-releasing GTA III for mobile devices to mark its tenth year. It will be available this month for iPad 2 and iPhone 4S, as well as Android phones and tablets including HTC Evo 2, Samsung Galaxy S2 and the Samsung Galaxy Tab 10.1.
Grand Theft Auto III launched on the PlayStation 2 in 2001, later appearing on the Xbox and PC.
> Read Digital Spy's review of GTA: Chinatown Wars
Watch footage of Grand Theft Auto III: 10th Anniversary Edition being played on an iPad [at the New York Comic Con 2011] below:
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